One gesture to learn
Players drag across a sneaker to slice it, and the only rule is to avoid the bombs. The how-to screen is eight short cards, so there is very little to read before the first slice.
Players swipe to slice flying sneakers, dodge bombs and chase a Frenzy burst. It plays in a phone or desktop browser and carries your logo, colors and message.
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Sneaker Slice Frenzy is a branded slicing game that runs in the browser. Sneakers fly up the screen, and players drag a finger or mouse across them to slice them for points. Bombs are mixed in, and slicing one costs a life.
A run ends when the player has hit three bombs, and missing a sneaker never costs anything. Quick slices chain into combos, combos fill a Frenzy meter, and a full meter starts seven seconds of bomb-free slicing. A boss sneaker called Mega Kaiju drops in as scores climb.
The game draws its art in code and generates its sound in the browser, so we can restyle the sneakers, bombs, boss and arena around your logo and colors. It starts from a finished game, which means you get a branded game without paying for a build from scratch.
Sneaker Slice Frenzy is built so a first-time player can start slicing straight away, and a determined player always has something to chase.
Players drag across a sneaker to slice it, and the only rule is to avoid the bombs. The how-to screen is eight short cards, so there is very little to read before the first slice.
Missing a sneaker costs nothing. Only bombs take a life, and players start with three, so newcomers stay in the game while the bombs keep experienced players alert.
Slices less than 0.35 seconds apart chain into 2x, 3x and 4x multipliers. The best score is saved on the player's device, so there is always a number to beat.
Waves start 1.3 seconds apart and tighten to 0.55 seconds by the 150-second mark. Frenzy mode and boss fights break up the climb.
Drag a finger or mouse across the flying sneakers. Each one you cut scores 10 points, and a rare Gold Grail sneaker scores 30.
Bombs have a skull and a red glow. Slicing one costs a life, and you get three. Missed sneakers cost nothing.
Slice fast to build 2x, 3x and 4x combos and fill the Frenzy bar. When it is full, seven seconds of bomb-free sneakers begin.
Want to see it in action? Try the live game, then send us your event details.
Play the gameWe start from the finished game and restyle it around your brand, so you get a branded game without paying for a custom build from scratch.
Send your logo and brand guide with your quote request, and we'll share a proof for you to approve.
Get a quotePut your logo and name on the menu and result screens, and in the side panels that frame the game on a desktop screen.
Restyle the arena background, the blade trail and the game's color palette to match your brand guide.
The sneaker colorways, the Gold Grail sneaker, the boss and the bombs are all drawn in code, so each can be restyled. Selling something other than sneakers? Ask us about drawing your product instead.
Menu and result screen text can carry your offer, your slogan or a call to action.
The details event teams ask about before they book a branded game.
One-gesture controls and a browser-based build make it easy to place wherever people have a few minutes to spare.
A swipe game needs almost no explanation. Run it on a tablet or touch screen at your booth, and your team gets a natural way to start a conversation.
Players open the game in their phone's browser, so you can share it by QR code at an event, in an email or on social media. There is no app to download.
The sneaker theme already fits a drop, a store opening or a footwear promotion. Selling something else? We can restyle the game around your product.
Try the live game before you ask for a quote. On a computer it opens right here. On a phone it opens in a full window.
Swipe with your finger on a phone, or drag with your mouse on a desktop.
Trouble playing? Open in a new tabRunning more than one activation, or still comparing formats? These games carry your logo, colors and message too.
There is no fixed length. A run ends when the player has sliced three bombs, so it lasts as long as their skill allows. Missing a sneaker never costs a life, and the difficulty rises gradually up to a cap rather than ending at a final level.
Yes. It's an HTML5 game that runs in the browser, so there is no app to install. On a phone the game fills the screen in portrait and players swipe with a finger. On a desktop the portrait game sits in the center of the window, players drag with a mouse, and the side panels show decorative branding.
The sneaker colorways, the rare Gold Grail sneaker, the boss, the bombs, the arena background, the blade trail colors, the menu and result text, and the side panels on desktop can all be restyled. Send your logo and brand guide with your quote request, and we'll share a proof for you to approve.
The standard build saves each player's best score on their own device and has no leaderboard or sign-up form. If you need lead capture or a leaderboard for your event, mention it in your quote request and we'll tell you what's possible.
Tell us about your event, your audience and your budget. We'll come back with games that fit.