Christmas games with dice are easy for guests to join, and Christmas Double Dice Prize is a branded one: players roll two dice and win the matching gift when both land on the same number.
Gameplay clip. It starts muted, so use the video controls for sound.
Christmas Double Dice Prize is a game of chance that runs in the browser. Six prize cards sit above a green felt dice table, and each card is tied to one double, from 1 + 1 up to 6 + 6. The player presses Roll Dice and two dice tumble across the table.
If both dice land on the same number, the player wins the prize for that number. If they don't match, the player rolls again, up to three rolls in all. A win ends the game straight away, with a claim code on screen and a note to collect the gift from your staff.
It's built for a portrait phone screen, and it sits centered with dark bars on either side on a computer. Each player fills in a short pass before the first roll, then plays. When they tap Done, the game clears their details and goes back to the menu for the next person.
These are placeholder prizes from the demo. You choose the real six.
The rules fit in one sentence, and each roll gives the player an answer in about two seconds. That keeps a table busy.
Roll the same number on both dice and you win. There's little to explain at a busy booth, so players get to the table fast.
All six prize cards stay on screen while the dice roll, each with the double it needs. Players always know what they're rolling for.
Every roll uses one of three attempts, including a winning one. After a miss the game shows how many rolls are left, and the last roll is labeled Last roll.
By default it uses two fair dice, so a double turns up on 1 roll in 6 and about 42% of players win within three rolls. Switch to weighted mode to set your own win chance per roll.
A name, an email or a phone number, and a tick for the terms. Then the dice table opens.
Both dice tumble across the table. You get three rolls, and every roll uses one.
Roll the same number on both and the matching prize is yours. The win screen shows a claim code for your staff.
Want to see it for yourself? Play the live game.
Play the gameThe game works as it is. Send your logo, brand colors and prize list, and we'll share a proof for you to approve before anything goes live.
Your logo goes in the top bar of the game screen. The menu title and tagline can carry your campaign name and message.
Rename the six prizes and swap the placeholder art for your own gifts or products. Mark any prize as gone and it can never be awarded.
The red, green and gold are set as colors in the game, so they can match your brand. The win message, the no-win messages and the "Did you know?" facts can be rewritten too.
What you get with the branded dice game.
Prizes, a claim code and a two-second roll make it a fit for a few specific situations.
Players roll, match and collect. A win ends on a claim code your staff can check, so handing out prizes at a busy booth stays simple.
Dice need no explaining, so guests can join without reading the rules. See more office Christmas party games.
You choose the six prizes and can set how often they come up, which keeps the prize budget in your hands. Players give a name and an email or phone number before the first roll.
This is the live game. Fill in the player pass, roll the dice and see how it feels before you ask for a quote.
On a phone, Play opens the game in its own full window so it fills your screen. In this demo, the details you enter stay in your browser and aren't sent anywhere.
Trouble playing? Open in a new tab
Still comparing formats? These games carry your logo, colors and message too.
Players tap glowing screws to free stacked plates and unwrap as many Christmas gifts as they can in 60 seconds. A locked screw costs 2 seconds, so the top plates have to come off first.
Players tap to drop floors from a swinging crane and stack them into the tallest Christmas tower. Near-perfect drops keep their full width, overhang gets trimmed, and a floor that falls ends the run.
Players roll two dice and win a gift when both land on the same number. They get three rolls, and each double is worth a different prize you choose. It plays in any phone or desktop browser, with your logo, colors and message.
A one-tap timing game. Players grab smartphones off a spinning plate in 60-second rounds, and one miss ends the run. Restyled with your product names and colors.
A 60-second Christmas puzzle. Players fit blocks onto a frosted board to reveal a hidden picture, and the picture can be your brand.
Christmas ComBall is a holiday branded game. Players pull back and release to launch balls across a festive pool table. When two balls of the same color touch, they combine, score points and give a ball back. It plays in the browser on phones and desktop, with your logo and message on the menu.
Yes. There are six prizes, one for each double from 1 + 1 to 6 + 6, and you choose all six. The names and the placeholder art can be swapped for your own gifts or products, and any prize can be marked as gone so it can never be awarded.
By default the game rolls two fair dice, so a double turns up on 1 roll in 6. Over three rolls, about 42% of players win at least once, and each of the six prizes comes up on about 1 roll in 36. If you want different odds, a weighted mode lets you set the win chance per roll. At the default setting of 25% per roll, about 58% of players win within three rolls.
Each player fills in a short player pass before the first roll. A name is required, along with an email address or a phone number, and a consent checkbox. In the demo these details stay in the browser for the session and aren't sent anywhere. If you want entries delivered to you, say so in your quote request and we'll confirm what's possible.
Yes, with one caveat. The win screen shows a claim code and tells the player to collect the gift from your staff, and you can mark a prize as gone when stock runs out. The game decides each roll in the player's browser, so for campaigns with legal or inventory rules, prize allocation and entry limits should be enforced by a backend. Tell us your campaign rules when you request a quote.
Yes. Dice need no explaining, so guests can join without reading the rules. Each player gets up to three rolls and wins the matching gift if both dice land on the same number. It runs in a phone or desktop browser with nothing to install.”
Tell us about your event, your audience and your budget. We'll come back with games that fit.