One control to learn
Players tap or click anywhere to grab. With a single control and an instructions screen before the countdown, visitors can start on their own.
Players tap to grab smartphones off a spinning plate, and one miss ends the run, so every grab counts. We rebrand it with your product names, colors and message.
Gameplay video, playing muted. Use the video controls to turn the sound on.
Four smartphones ride a spinning plate. When one reaches the gold grab zone at the bottom, the player taps and a Santa-glove hand snatches it. Grab all four and a fresh plate spins in with a new phone family and a new speed.
The goal is simple: grab as many phones as you can before the timer runs out, and never miss. There are no lives, so a single missed grab ends the run. Rounds last 60 seconds by default.
The game runs in the browser in a portrait frame. Because the pieces are phones with product names and colors, it suits electronics, telecom and retail brands, and we can restyle it for others.
A simplified look at one plate. The gold brackets mark the grab zone.
The rules fit on one screen, rounds are short, and the scoring gives players a reason to go again.
Players tap or click anywhere to grab. With a single control and an instructions screen before the countdown, visitors can start on their own.
A round lasts 60 seconds, or 30 seconds in the short mode, and a missed grab ends it early.
Tap within 5 degrees of the zone center for a perfect grab worth 150 instead of 100. Gold phones score 250, and four perfect grabs on one plate add 300 on top of the 200 plate bonus.
Plate speed rises through five tiers, and from plate 8 the plate can reverse. The time window for each phone shrinks from 0.46 seconds to 0.18.
Four phones ride a spinning plate. White chevrons on the rim show which way it spins, and gold brackets mark the grab zone at the bottom.
Tap anywhere, or press Space, Enter or Arrow Up. A phone inside the zone is grabbed. Hit the center of the zone for a perfect grab.
Grab all four phones for a plate bonus and a new plate spins in. A missed grab or the end of the timer finishes the run.
Want it running at your event or in your campaign? Tell us your date.
Get a quoteWe start from the finished game and replace the placeholders with your brand. The way it plays stays the same, so you get a tested game without a ground-up build.
Get a quoteThe menu title becomes your campaign or brand name, and the result screen carries your own message.
The five demo phone families, from Aurora Series to Midnight Pro, take your product names, body colors and screen colors.
Send your logo and brand guide. We show where they sit on a proof for you to approve before launch.
The plate, the Santa-glove hand, the background and the music can be restyled, so the game can suit another season or campaign.
Choose a 30 or 60-second round, and tune points, grab tolerance and difficulty tiers for your crowd.
A festive game for seasonal campaigns you share by link or QR code. Milestone banners such as "Sleigh-ing it!" cheer players on as they clear plates.
The pieces are phones, so product names and colors drop straight in. Players spend a round grabbing your product line.
A 60-second round and a single tap keep a line moving at a booth or counter. Planning a party? See our office Christmas party games.
Pair Christmas Smartphone Grab with another ready-made game, or pick one that fits your goal better.
Players tap glowing screws to free stacked plates and unwrap as many Christmas gifts as they can in 60 seconds. A locked screw costs 2 seconds, so the top plates have to come off first.
A 60-second Christmas fishing game that plays in the browser. Players cast a candy-cane hook, steer it into gifts and reel up as many as they can, while dodging junk.
A 60-second Christmas cricket game. Players swipe to swing Santa's bat, hit the 1, 2, 4 and 6 strips and avoid the OUT strips before losing three wickets. Includes a leaderboard.
Players tap to drop floors from a swinging crane and stack them into the tallest Christmas tower. Near-perfect drops keep their full width, overhang gets trimmed, and a floor that falls ends the run.
Tap to throw knives at a spinning Halloween board, dodge the knives already stuck in it and avoid the skull bombs. Land enough knives to break the board and move on to the next one.
Players roll two dice and win a gift when both land on the same number. They get three rolls, and each double is worth a different prize you choose. It plays in any phone or desktop browser, with your logo, colors and message.
Browse every branded mini game, or see our office Christmas party games.
Christmas Smartphone Grab is a one-tap browser game. Four smartphones ride a spinning plate, and the player taps as each one reaches the grab zone. A round lasts 60 seconds by default and ends early on a missed grab. We rebrand it with your product names, colors and message.
No. The game runs in a phone or desktop browser. Players open it from a link or QR code and start playing. On a phone it fills the screen.
This game does not include a sign-up form or a leaderboard, and best scores are saved only on the player's own device. If you need entries or emails, tell us in your quote request and we'll confirm what we can add. You can also send players to a sign-up page from your booth or campaign.
We can change the game title, the phone names, the body and screen colors, and the message on the result screen. The plate, the hand, the background and the music can be restyled too, so the game can suit another season or campaign. Round length, points and difficulty can be tuned for your crowd. Send your logo and brand guide, and we'll share a proof for you to approve.
Tell us about your event, your audience and your budget. We'll come back with games that fit.