Anyone can play it
Anyone who has played whack-a-mole knows what to do. Tap or click a threat before it ducks back down, and a first-time player is in the game within seconds.
Whack A Threat is a 30-second browser game where players smash cloud threats, dodge the bombs and climb a leaderboard. Every player signs up before they play, so each round gives your team a name, a business email and something to talk about.
The video plays muted. Use the player controls to turn the sound on. Watch on YouTube
Whack A Threat takes the classic whack-a-mole idea and swaps the moles for cloud threats. They pop up out of six holes on an underwater, neon-grid sea floor. Players have 30 seconds to smash as many as they can, steer clear of the bombs and climb the leaderboard.
It is a branded game for Sysdig, so the subject matter is the thing the team talks about all day. Each threat is a character named after a real threat-actor campaign, which turns research into something a visitor can play in a minute and remember afterward.
It runs in any web browser on a phone, tablet, kiosk touchscreen or desktop, with nothing to install. It is built to load quickly, even on slow event Wi-Fi.
Each character is named after a real threat-actor campaign uncovered by Sysdig's Threat Research Team.
A familiar idea, a short round and a built-in sign-up give you a game that draws a crowd and leaves you with people to follow up with.
Anyone who has played whack-a-mole knows what to do. Tap or click a threat before it ducks back down, and a first-time player is in the game within seconds.
Hitting a bomb costs 10 points, so button-mashing does not win. Players have to spot the threat, act fast and not hit the wrong thing, which is close to how real security work goes.
Each player's best score goes on the Threat Defenders board. People come back to beat their friends, and after 10 seconds the game resets for the next player so the line keeps moving.
Players enter their first name, last name and business email, then answer three one-tap questions about their use case, level and project. That is context your team can use to start a conversation.
Tap Play Now on the home screen, enter your name and business email, then answer three one-tap questions. A progress bar shows how far along you are.
After a 3-2-1-GO countdown, threats rise out of six holes. Each one you smash scores 5 points, a bomb costs 10, and the pace picks up as the clock runs down.
Your score goes onto the Threat Defenders board and your row is highlighted. After 10 seconds the game returns to the home screen for the next player.
Planning an event? Put your date in your request so we can plan around it.
Get a quoteThe Sysdig version shows how far the branding can go. Your version can carry your own look, characters and message, while the way it plays stays the same.
Your logo, game title and wording go on the home screen, the sign-up screens and the leaderboard.
Swap the threats for your mascot, your product range or characters that tell your story, and choose what players should avoid hitting.
The Sysdig version uses an underwater neon grid and a lime-green palette. We restyle the scene and colors to match your brand guide.
The sign-up questions can change too. The Sysdig version asks about cloud-native security use case, decision-making level and project status. Tell us what you want to know about your own leads and we'll confirm what's possible.
What changes depends on the design, so describe what you need in your quote request.
The settings below are from the Sysdig version. Round length, scoring and the sign-up questions can be discussed for yours.
It suits events where you want a crowd at your stand and a conversation with each person who plays.
A 30-second round keeps the line moving, and the leaderboard gives people watching a reason to wait for their turn.
The portrait layout is designed for phones and kiosk screens, so it fits a standing screen at your booth or in a lounge.
Players give a business email and three qualifying answers before they play, which suits campaigns where the quality of the lead matters.
Try the same flow your players get: sign up, answer three quick questions, smash threats for 30 seconds and find your name on the leaderboard.
Press play and the game opens on this page.
Tap play and the game opens in a full window, so it fits your screen.
Trouble playing? Open the game in a new tab
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Browse every branded mini game or see how white label games work.
Whack A Threat is a 30-second arcade game based on whack-a-mole. Cloud threats pop up out of six holes on an underwater sea floor, and players tap or click them before they duck back down. It runs in any phone, tablet, kiosk or desktop browser, with nothing to install.
A round lasts 30 seconds, and about a minute including sign-up. Each threat you smash scores 5 points. Each bomb you hit costs 10 points, though your score never drops below 0. The game speeds up as the clock runs down.
Players enter their first name, last name and business email, then answer three one-tap questions about their use case, their level and whether they have a project in play. Their name appears on the leaderboard. For your version, tell us what you want to know and how you want entries delivered, and we'll confirm what's possible.
Yes. We can put your logo, colors and wording on the game and swap the threats for your own characters or products. What changes depends on the design, so describe what you need in your quote request and we'll confirm what's possible.
Tell us about your event, your audience and your budget. We'll come back with games that fit.